MIDI Bleep Blop — perform on live synths from a Spectacles lens
A MIDI library and bridge so you can perform on live musical instruments from a Snap Spectacles lens — now with a Tester Lens you can try yourself. An IoTone, …
Read the story →Open source · est. 2014 · PDX + Fukuoka
Snap Spectacles ports of Canvas, SVG, and DOM (Polynode — Lensfest 2nd Place 2026). Matter / Zigbee / Thread for IoT (Project MAG*Net). Meshtastic for Japan (offlinesns). DIY wearable AI cameras (Shashin GO, demoed at CES 2024). 40+ public repositories on github.com/IoTone, all under permissive licenses.
The 'missing' web utility/core libraries for Snap Spectacles — SpaceCanvas, SpaceSVG, SpaceDOM, EventEmitter — backfills HTML5 platform APIs Lens Studio doesn't ship.
Distributed IoT data sync & control across Matter, Zigbee, Thread, HomeKit, BLE, and Wi-Fi. ESP32 firmware + C++ runtime.
BLE HID keyboard for Snap Spectacles, with a distraction-free XR word processor on top. 3rd Place OSS Prize, Lensfest April 2026.
A MIDI library and bridge that turns a Snap Spectacles lens into a controller for real hardware synths. #Lensfest May 2026 OSS, with a Tester Lens.
A LaTex parser and renderer for Snap Spectacles, for rendering math notation in AR.
Spatial desktop mirroring for Snap Spectacles — the first OSS solution for streaming a desktop into AR.
A MIDI library and bridge so you can perform on live musical instruments from a Snap Spectacles lens — now with a Tester Lens you can try yourself. An IoTone, …
Read the story →IoTone Japan submitted "The WebXR of Things" as a poster to MeaningfulXR 2026 (MXR26) — IoTone, Inc. is sponsoring the open-source reference design, released as …
Read →Hackathon site for XR VisionDevCamp Fukuoka goes live; Spectacles + visionOS tracks confirmed.
Read →IoTone, Inc. publishes open-source software and hardware. Forty-plus repositories, all linked from this site, all maintained on github.com/IoTone. The work runs along a few threads: Snap Spectacles libraries that backfill the web APIs Lens Studio omits, IoT runtimes that span Matter / Zigbee / Thread without locking developers into a single vendor, open-hardware references for wearable cameras and cyberdecks, and tooling for the platforms our team actually uses.
We work where platforms fail — bridging APIs, polyfilling missing primitives, releasing reference hardware others can fork.
Started in Silicon Valley in 2014; today headquartered in PDX (Portland, OR) with a sister entity, IoTone Japan, operating from Fukuoka. Everything you see here is open source. Every project page links to its repo.